Being able to

I have ASD and ADHD. There are many things that I would not be able to deal with. Crunch, fratboy leadership, being treated as easily disposable, lacking employee rights and benefits... So when I said I wanted to make games - I was told I'd never be able to.

But I’ve been told that I wouldn't be able to do many things.

I've been told that I wouldn't be able to learn how to walk, talk, read or write properly.

I've been told that I wouldn't be able to finish school, hold friendships, keep a routine or manage the everyday adequately.

I've been told that I wouldn't survive past 25 definitively.

I’ve been told, treated and expected to fail at the very basics of life from the very start of that life.

And I tell you now, that they were wrong. So believe me when I then also tell you- that success can be had without exploitation or exhaustion.

Games allowed me a freedom of experiences I was often denied in life. I dreamed of meeting the people who created the world's I so often played in- and I wanted to make worlds with them.

As developers we need a workplaces that sees us as people. Management that cut their own salaries before cutting down the workforce. Executives whose yearly salaries are not higher than most earn in a lifetime. Work loads that doesn't treat us as ever-churning machines. Profits that rewards everyone. Regulations that protect us from exploitation.

Game developers gave children like me freedom. Now they need to be given that freedom too.

And that is something I can do- something we can do.


Simone Bruhn